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SuperMB13

34
Posts
A member registered 55 days ago

Creator of

Recent community posts

Nice game, took a bit to load, but I saw your note to be patient on wait. Very cool game!!

As a Vegas fan, always down to play some blackjack! Really liked the way you included the forge concept with blackjack. Very cool game! Only complaint, ties went to the dealer rather than being a push, lol! Great game!

Nice idea, I always like a puzzle game. Like others said, a little buggy. But, neat concept. I like the simulation game approach, keep it up!

As others have said, very very polished, love that! Looks great and feels great! What really got me, in a good way, was how fun the actual forging was to hit correctly within the window of the bar. It's one of those things that makes you say, this shouldn't feel that fun, but really was! Great job!

As others, I'd be interested in anything starwars related. Having two light sabers was pretty cool, especially one red and blue. Unfortunately, I also had trouble with the browser version lagging really bad :( 

I agree on the mouse sensitivity. Having the arm to the side though was really smart! I think adding some more story components to better motivate the player's direction would have a big impact! Good job!

I had the same issue as DoubleWord Labs unfortunately :( The game looked really cool, but just couldn't get it to run on Windows / Surface.

Nice game, I always enjoy resource gathering and collection games. Agreed that a speed toggle would be nice. The logic behind the game must've been quite interesting!

Enjoyable game one I got the hang of it. Definitely get not just telling the player what to do. I think the main thing it is lacking are some suggestive hints to guide the player. 

Fun game, nice to see an AI rescue humans instead of trying to kill us all!!! Nice way to bring in the forge with the vehicles. 

Neat concept, I always love it when people take a theme in a fun direction. Not just tracing the signature made the game way more fun!

Really liked the game! Took me a minute to get that the game goes to the beat of the song, but once I realized that, it was really fun. Coming from a musical background, blending games and music is always a blast! Great job!

I liked the concept of summoning spirits to protect you / the forge. I think the forge concept could have been pulled in a bit more. I unlocked crawlers but didn't see them when I summoned a spirit? Liked the change of pace of you defeating bad guys, and instead summoning spirits to beat bad guys. Liked that a lot!

Pretty apparent how to play, liked the look and feel! Was a little uncertain why the hammer missed some, but enjoyed being able to buy upgrades! 

I like the idea a lot, the insect are massive!! Which is defs a bit scary haha. Nice to bring a defense game into 3d. Very cool!

Not bad for a game in a day, sorry you had some problems! Should always be proud of putting a game together. Keep building and growing (pun intended) on the next jam!!

This was really fun, and the visuals were really cool while staying minimal. Defs enjoyed running around, looking for pellets, and trying to spring to beat the timer!

I really like the design of this game. The movement between different tiles of various types I thought was really cool. Harvesting plants from my backpack was really cool. The survival aspect given the theme was a really neat interpretation. Would love to see the game completed!!

Cute game, made it to the end. Wish I could translate that in game $$ to some real life $$!! Was a little uncertain what to do at first, but then got the hang of it. 

Thanks for playing! Glad you like that we included a tutorial. I think on our next jam, we'll have to make the tutorial more focused on humor and sarcasm, lol!

Glad you enjoyed the uniqueness and combos! Grow that COMBO!

Thanks! Although maybe broken, we thought it was pretty fun to be able to drop like 20 cards in a single go! Yeah, identifying the safe spots its something we realized needed to be improved as well. Thanks for playing!

Liked the visuals, the death sound was perfect! Couldn't get my weapon to work :/ but seemed like a nice platformer!

Given that you made this in an hour, the visuals are great! Would love to see what this could've been across the full 2.5 days, more spells, more flowers, deciding which flowers to grow when, could be very cool!

This was a fun game, I enjoyed the simplicity. Would be interesting if bugs came from all directions!

I really enjoyed the concept and it was a fun game! My wife thought it was super cute. Really liked this one a lot! Only down side was that it was pretty easy to fly at a single height and not have to try hard at the game. However, could easily be changed by varying the height of the flowers more. Was great!!

I didn't quite get how to play :/ I'm sorry! I wish it was just a little more instructive on how to play, I wanted to shoot some baddies!

The emotional roller coaster that was told during Mr. Flowsers life reminds me of Up!

I liked the concept a lot, as some have said, the getting bigger and cut in half didn't click as to when it was helpful, but I liked the creativity of all 3 effects. You may have planned it, and the 2 day limit got in the way - but if you got cut in half and each half had to accomplish a task - that would've been really cool!! Would be really neat to see the mechanic refactored and improved on in another jam!

Glad you enjoyed the card mechanic! Really tried to play with an alternative to typical 2d movement. We appreciate it!

Okay, the tanks, that was the kicker!! Fun game!!

Nice and simple, was getting over run until I realized I could hold down the mouse and my gun was an automatic! 

I really liked how the grow mechanism of the neck was a different take than growing flowers. Neat idea, the swinging was really fun!!

Enjoyed the game, didn't realize that bugs would make my flower shrink. Once I saw that, it definitely built suspense and gave me urgency to protect my flower!!   The stand brought back some lemonade stand vibes!